80 sec. 1 additional nearby Enemies: 20: Phantasmal: 0. Mana: 177Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal Bleeding inflicted by this Skill deals Damage 0. Crit Multi: 512%. Divergent Lacerate. Divergent Split Arrow (21 / 20) Divergent Chance to Bleed Support (20 / 20) Volatility Support (21 / 20) Awakened Deadly Ailments Support (6 / 20) Awakened Vicious Projectiles Support[3. You are in Blood Stance by default. Berserk. Divergent Sunder now grants 1% increased physical damage per 1% gem quality (previously granted 1% increased area of effect per 1% gem quality, however this was a. Awakened Vicious Projectiles. Divergent: Melee Strikes target 0. 1. Config: Pinnacle, 20% Scorch, 4% Brittle, 10% Sap, Frenzy, Power. Defiance Banner. 5% increased Impale Effect This is a Support Gem. 5% chance to Maim on Hit: 50: Item acquisition. 19. Easy. Call of Steel causes 10%. Mark On Hit. Pride. Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity. Divergent Chance to Bleed Support. Steelskin. +3% to Damage over Time Multiplier for Bleeding per Endurance Charge; Damage Over Time Mastery. I'm using 100% phys bleed. Divergent Chance to Bleed. 03. 12; Anomalous Void Sphere PoE; Standard Sharpening Stone PoE Heist Gear 3. Mark On Hit. It seems like pretty much everyone on poe. Level: 1–20. 50% reduced Enemy Chance to Block Sword Attacks. Dread Banner. You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding. 03. Cost: 16–33 Mana. 40% increased Effect of Onslaught on you. Other alternative quality gems are optional. 120% increased Critical Strike Chance with Swords25% increased Effect of your Marks. Divergent Supported Skills have 0. I tried Unbound Ailments, Efficacy and Swift Affliction, but went for this above. Purity of Elements. Supported Attacks deal (0-19)% more Damage. Supported Skills have (10-18)% more Added Damage. Chance to Bleed. Each application—or 'stack'—of poison remains present on the target dealing chaos damage. Supported Skills have (0–10)% chance to Ignite: 100: Chance to Bleed Support: Supported Attacks deal (0–10)% increased Damage with Bleeding: 50: Anomalous Chance to Bleed Support: Supported Attacks have (0–20)% increased Bleeding Duration: 100: Divergent Chance to Bleed Support: Supported Skills have (0–20)% more Added Damage: 20. Supported Attacks have 0. 1 additional Targets Melee Strikes target 0. 5% increased Attack Speed This is a Support Gem. Life: 2,908 84%. 17. POB b. Recovery Mastery. Chance to Bleed Support 7%. Life: 2,901 92%. 6mil (3. 6 form of bleed, damage is calculated from the hit which is the combined damage of both hits while on the beta the bleed is calculated beforehand separatly for each weapon. Server: PC, Xbox One, PS4/5. 2. Tree Preview. I just don't get it. 5% chance to refresh Bleeding Duration on Hit Supported Skills deal (25-39)% more Melee Physical Damage against Bleeding enemiesYou take 4-5 hits, your block chance drops and because of that you get even more hits and the block chance drops even more, so you are getting hit even more. Your hits can't be Evaded Never deal Critical Strikes. Per 1% Quality: 1% chance to cause Bleeding Smash the ground to bring forth multiple spears to damage enemies. 25% Physical Damage Reduction Supported Skills deal (25-39. As soon as you grab a Replica Wings you can grab Brutality and actually try to get a Divergent Chance to Bleed, because that alternate quality gives us 20% MORE dmg, which is pretty damned good! You're welcome! GL. Ailment immunity Immortal Ambition Wind Dancer (less damage taken does not get removed on block) Blind with cluster. If we're reading "+70% to Effectiveness of Added Damage" as "70% increased effect of Added Damage" (similar to Divergent Chance to Bleed's 20% more added damage for supported skills) then it'd actually be 1430% more phys. Dread Banner. 7 (250% Boneshatter + 20% divergent chance to bleed combined) AKA "20% increased" instead of 20% more. . Divergent Trauma. 5M bleed dps. Config: Pinnacle, 15% Scorch, 3% Brittle, 10% Sap, Frenzy, Power. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Arrogance. Level 97 Crit Spectral Helix Juggernaut 3. 5% increased Damage with Hits against Enemies that are on Low Life: 50:. Life: 4,290 129%. 5% increased Melee Damage against Bleeding Enemies Supported Skills have 0. It depends on what you are trying to craft. This is the first season where i've be able to do more than just Kill Sirus and I'm really enjoying bleed bow…Call of Steel deals Reflected Damage with 40% increased Area of Effect. Recipes. 15% increased Mana Reservation Efficiency of Skills. . Ballista Totem. Determination. 83)% of. 7-440. 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy; Physical Mastery. Phantasmal Ancestral Protector. Resistance and Ailment Protection Mastery. Culling Strike. Divergent Chance to Bleed. OK, so I'm looking at the Divergent "Chance to Bleed Support" and it says "Supported Skills have 1% more Added. Life Mastery. Vampiric Bloodrage Moonrise is a Major Vampiric Power. 1000 (T5) Cobra Lash and Venom Gyre have -60% of Physical Damage Converted to Chaos Damage. 5% chance to inflict Bleeding 0. Also remove the 3 points on your far right and take the Aggressive Bastion nodes on the left. If I understand Mark's clarification its not just 20% extra damage effectiveness because that would be additive and look like this: x2. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal Bleeding inflicted by this Skill deals Damage 0. Slashes twice, releasing waves of force that damage enemies they hit. Removed The Elder-influenced Weapon modifier that grants 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage. Remove the Chance to Bleed, check it again. Anomalous Endurance Charge on Melee Stun. Increased Critical Damage. Post your feedback for this support here. then you scale pure fire and additional projectiles. Cluster jewel node "Readiness" also grants a 30% to avoid bleeding. Divergent Chance to Bleed. Anomalous Herald of Purity. Physical damage is one of the five damage types. Removed Red Storm cluster: Attack have 15% chance to cause Bleeding 3O% increased Physical Damage. Cannot support skills that create minions. Chieftain rework is intended to be a Melee ignite/fire damage Ascendancy. 83)% of. Cast On Critical Strike. Cilli, a OPM, has alliance, RM, 25 prestige. in. 8% increased Damage for each of your Aura or Herald Skills affecting you. maim on hit % with at least 3 stacks of corrupted blood [100] bleed damage physical ailment: Corrupting: 46: Prefix: base corrupt blood when hit % average. Help me understand the "Support Heir" mechanics. 22. Mana: 186Impale Support Attack, Physical, Support Icon: I Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 31 Supports attack skills. 5% increased Area of Effect 1% increased Physical Damage 1% increased Bleeding Duration Deals (100-122. Determination. 21. Requires Level 1. Amount Part Description Meta; 1: Bitterdream Bitterdream Shadow Sceptre Sceptre Physical Damage: 29-44 Critical Strike Chance: 6. Level 98 (121 passives)Divergent Blood and Sand PoE. Ensnaring Arrow. Enlighten. Divergent Chance to Bleed Support: should increase damage. Level 100 (123 passives) Ancestral Tattoo of Bloodlines. Pride. Get them if you are min-maxing: Anomalous Flesh and Stone, Anomalous Herald of Purity, Divergent Tempest Shield, Phantasmal. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. 5% attack speed. Grace. com if you need any assistance! Last bumped on Aug 18, 2022, 1:50:51 PM. 5% increased Effect of Curse Attack Hits have 0. Corrupted Blood cannot be inflicted on you. Config: Pinnacle, 17% Scorch, 3% Brittle, 10% Sap, Frenzy, Power: Pinnacle, 17% Scorch, 3% Brittle, 10% Sap, Frenzy, PowerBoneshatter。別にBleedとシナジーはないんだけどAddedがめちゃくちゃ多い。Q50のDivergent Chance to Bleedに"50% More added Damage"がついているので伸びがかなり良い。Swift AfflictionでLess DurationされててTrauma稼ぎづらいのはアンチシナ. Purity of Elements. Frostblink. 21. The Minion has a 50% base chance to cause Bleeding, and as the damage of this Ailment has been substantially buffed for Minions in patch 3. Enhance. Berserk. Reservation Mastery. Increased Critical Damage. Sniper's Mark. Curse all targets in an area, causing them to take increased physical damage. Divergent Chance to Bleed Support. Socketed Gems are Supported by Level 20 Chance To Bleed. 19, it will be the primary. Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating; Immune to Poison if Equipped Helmet has higher Evasion Rating than. You cannot animate unidentified Weapons. Divergent Chance to Bleed is indeed stronger than the default one in all cases. 5% chance to Poison on Hit Supported Attacks have 0. Level 100 Splitting Steel Champion 3. [3. Physical Mastery. 20% chance to Impale Enemies on Hit with Attacks. Fires a burning arrow that deals fire damage and has a chance to ignite. Vampiric Bloodrage Moonrise is a Major Vampiric Power. Divergent Chance to Bleed - 30c Corrupted Carnage Heart - 25c Chaos Res Rings - 10-30c each Chains of Emancipation - 1c (you need a Life Flask of Warding when using this belt) Dropped Herald of Ash for Pride Dropped Vitality for Enduring Cry Added CWDT + Molten ShellLess Duration Support Support, Duration Icon: d Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 31 Supports any skill that has a duration. 5% chance to cause Bleeding Supported Skills Overwhelm 0. Resistance and Ailment Protection Mastery. Cast Time: 0. Precision. Shaper of Flames turns all that damage into ignites. BTW Perforate + Divergent Chance to Bleed is amazing combo coz bleed care only about base phys and both gems have it, you must have pretty good weapon and zero flat phys from gear to beat this (p. Awakened Fork. Mana: 186On another note i corrupted my divergent chance to bleed to 21/20 not a single one on trade site dunno the price on it. The most important alternative quality gem is Divergent Chance to Bleed and the second most important is Divergent Pride which I encourage everyone to use. Icon: A. 1. Enduring Cry. Frostblink. Call of Steel has 40% increased Use Speed. Post your feedback for this support here. 17. ES: 159Data lansării NHL 25. Maim. Ensnaring Arrow. Only physical and chaos damage are able to inflict poison. and with a level 7 enhance, that's 68% quality, granting 38% chance for super charge. Chaos Orbs. Enemies in the middle of the slashes can be hit by both. Level 97 Hybrid Crit CoC Flicker Strike Slayer 3. Level 96 (119 passives) Tattoo of the Ramako Archer (x2) 5% increased Global Accuracy Rating. Spectral Shield Throw Gem setup: Vicious Projectiles, Brutality, Cruelty, Divergent Chance to Bleed and Divergent Deadly Ailments. Supported Skills now deal 35-49% more Melee Area Damage (previously 40-59%). Skills fire an additional Projectile. differing from each other or from a standard. Supported Attacks deal (14-18)% more Damage with Bleeding. Power Charge On Critical. OK, so I'm looking at the Divergent "Chance to Bleed Support" and it says "Supported Skills have 1% more Added Damage" per 1% quality. 2. Impale Mastery. Blood Rage. Hydrosphere. Evasion Mastery. Cruelty Support 5%. Only physical damage hit can inflict bleed. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Attacks Hits against Cursed Enemies have 0. I hope you intend to use the likely relic that adds fire damage per strength. Divergent Flicker Strike Divergent Close Combat Support Divergent. Cast when Damage. Tornado. Arena Challenger 88%. Life: 2,977 75%. 22. Why exactly do you need to generate rage though? It is a nice damage boost, but you will be getting more damage from the belt and a different 6th link and the potential utility the new 6th link could bring. 17. 16. Get the sword & double strike at the start as well as chance to bleed from the chest Get frostblades in town Check Tarkleigh for any boots with movement speed and if possible get an iron rings from Nessa. Sniper's Mark. 5% increased Area of Effect Explosion has 1% chance to apply Uncharged Debuff on Hit 3% increased Burning Damage 1% chance to Ignite enemies 4% increased Skill Effect Duration Deals (103. Dread Banner. 1. Tree Preview. Berserk. Grace. I am having the trouble finding a source of MORE skill duration to offset what would be 100% LESS from 50% quality for 30 stuck arrows. Frenzy. Cast when Damage Taken. Divergent. Tree Preview. Resolute Technique. 0: 30% Less Attack Speed drawback has been reduced to 25% Less Attack. (Abberath's Hooves are used as placeholder to achive the same effect untill I get the ring. Your boots are gloves are not influenced, so you can use the Eldritch currency to improve them. Call of Steel deals Reflected Damage with 40% increased Area of Effect. Attacks against the cursed enemies have a chance to inflict bleeding. Welcome to my Spectral Shield Throw Bleed Gladiator Guide. Auras from your Skills have 10% increased Effect on you. s. Welcome to my Spectral Shield Throw Bleed Gladiator Guide. Auras from your Skills have 10% increased Effect on you. Grace. Manaforged Arrows. Divergent Flicker Strike. Reflection. It does not grant a bonus to your character, but to skills in sockets connected to it. 5mil bleed) because it really isnt calculating the buff. 5% chance to Impale Enemies on Hit Supported Skills have 0. Tornado. Like Bleed faster on boots and. Divergent Chance to Bleed. Awakened Vicious Projectiles. Resolute Technique. 3% increased Global Defences. Attack will. 3-112)% of Base Attack Damage Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies 25% chance to cause Bleeding +(0-2) to Melee Strike Range Place into an item socket of the right. 5% chance to inflict Bleeding 0. Supported Attacks have 25% chance to cause Bleeding. Only works with Daggers, Claws, and. Recipes. Supported Attacks deal (21-39) to (31-58) added Physical Damage with. Sniper's Mark. Precision. Shaper of flames for 100% chance to ignite. Tree Preview. Shade Form. Level 17. Turn all phys into all elements. I have +1. Divergent Arctic Armour. Enduring Cry. Blind is a debuff. A simple melee single target attack that can knock enemies back. Faster Attacks Support Attack, Support. Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Cannot be Blinded Item Category Lvl. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Impale Mastery. Lifetap. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Berserk. You get significantly higher bleeds for your third strike and with sufficient attack speed you can get all 8 bleed stacks from your ruthless blows. 5div Div Trinity: 100c Div Chance to Bleed: 6div Anom Manaforged: 1div Anom Power charge: 150c Total: 74div. Damage is also top tier. Supports attack skills. 21. Call of Steel has +4 to maximum Steel Shards. Trigger Summon Spirit of Akoya Skill when you reach Maximum Rage while a Unique Enemy is in your Presence Limited to 1. GearDivergent Cast when Damage Taken Support, Cast when Damage Taken SupportLevel 100 Crit Splitting Steel Juggernaut 3. Another alternate quality gem, Divergent Rain of Arrows which i don't currently have in my possession (since i'd need Vaal version anyway). 6mil combined dps (4. PoB can't calculate Divergent ChtB). Berek's Respite makes ignites chain. ES: 2,074 26%60% increased Bleeding Duration. Mana Mastery. Divergent Determination. Fortify. Chieftain rework is intended to be a Melee ignite/fire damage Ascendancy. Vaal Ancestral Warchief. 5% increased Melee Damage against Bleeding Enemies Supported Skills have 0. Divergent Chance to Bleed Support: Supported Skills have (0–20)% more Added Damage: 20: Lesser Poison Support: Supported Skills deal (0–10)% increased Damage with Poison: 50: Anomalous Lesser Poison Support: Supported Skills have (0–4)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons: 10:Divergent Explosive Arrow: max arrow stacks means a lot of damage but we lose a lot of duration which we need to compensate for by either more duration nodes or more attack speed. can be done on basically any class, I saw a streamer doing ubers with it this league but dont remember who. Grace. Divergent Chance to Bleed adds a bit more flat phys and boost effectiveness all added damage by 20%. On the matter of alt quality gems, divergent onslaught support gives 50% increased attack and cast speed during onslaught. 1. Level 99 Hybrid Crit CoC Flicker Strike Slayer 3. Divergent Burning Arrow is an Alternate Quality gem of Burning Arrow. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. +50 to maximum Life. Hi strTrader, Any though about the patch note ? Posted by[3. Physical Mastery. 5% chance to cause Bleeding Supported Skills have 0. Attack Time: 0. Call of Steel deals Reflected Damage with 40% increased Area of Effect. As of current build of the game, all chance to bleed are grant to the weapon as local mod, or the chance is specific to the attack. Please email support@grindinggear. În mod normal, va fi lansat într-una din vineri din octombrie. 5% increased Area of Effect 1% increased Physical Damage 1% increased Bleeding Duration Deals (100-122. Cost: 16 Mana. Right. 0. 0 metres Requires Level 32, 52 Str, 62 Int 22% increased Elemental Damage Socketed Gems are Supported by Level 15 Bonechill Socketed Gems are. Chaos Orbs. Grace. It does not grant a bonus to your character, but to skills in sockets connected to it. Supported Attacks have 25% chance to cause Bleeding. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. Please email [email protected] Support now has a Cost and Reservation Multiplier of 130% (previously 140%). 5% increased Attack Speed 2% increased Elemental Damage 1% chance to Maim on Hit Deals (91. Wiki wiki. Then you add Ashes of the Stars for another 30%. Divergent Chance to Bleed. BTW Perforate + Divergent Chance to Bleed is amazing combo coz bleed care only about base phys and both gems have it, you must have pretty good weapon and zero flat phys from gear to beat this (p. 22. The build is extremely tanky with 85/75 block and 6k life. You need 30% more to get to 100%. 5% increased Physical Damage Supported Attacks have 0. Faster Attacks Support. Defiance Banner. Stats Note Hinekora’s Sight amulet 20 Cannot be Blinded The player can gain immunity to. Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Sniper's Mark. Attacks against the cursed enemies have a chance to inflict bleeding. (0–10)% chance to Impale Enemies on Hit: 100: Divergent Perforate (0–20)% chance to cause Bleeding: 100: Phantasmal Perforate: Creates (0–2) additional Spikes if you've. Deals lightning damage based upon your missing mana in a circular area around the targeted location, as well as in four rectangular extensions whose lengths depend upon your remaining mana. Wiki wiki. Level 97 (120 passives) Honoured Tattoo of the Turtle. Neither damage over time nor reflect can cause stun. Life: 3,230 95%. 4. Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. For the Ice Crash setup I‘d definetly go for Elemental damage with attacks, probably Melee Physical damage, Hypotheria, Conc effect and something like Ruthless, Pulverize or Divergent chance to Bleed (20% more flat added damage). 22. Enhance. Per 1% Quality: 1% chance to cause Bleeding Attacks a small area in front of you. Corrupted Blood cannot be inflicted on you. Life: 2,818 77%. Precision. +50 to maximum Life. Steelskin. Ok, alternate quality herald of agony to get a big chance to poison. Level 97 (120 passives) Honoured Tattoo of the DoveExactly how does Divergent Chance to Bleed work? Is it a 20% multiplier to the value "Effectiveness of Added Damage" on the supported skill, or is it additive with this value? Or does it only apply to the damage coming from Chance to Bleed itself, in which case it seems like a convoluted way of just adding more flat damage via quality?. Supported Attacks deal (1–44) to (2–66) added Physical Damage with Weapons. )Armour and Evasion Mastery. Sword Mastery. Anomalous Manaforged Arrows. 5-2m bleed dps without very significant investment, similar numbers. Animates a Melee Weapon Item or Lingering Blade to fight by your side. Flask Mastery. Vaal Ancestral Warchief. ) Replace maim support back with cruelty. Recover 4% of Life when you use a Flask. Mark On Hit. 15] Spectral Shield Throw Bleed Gladiator - tanky & fast mapping - good scaling - all content. Existing versions of this unique can be updated using a Divine Orb. Lifetap. Volatility. Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a support. A similar odd stat that does exist is divergent chance to bleed's "more added damage", which multiplies all added damage rather than the final value. 16, even with the EA ailment nerf. For most things, it's mostly useless aside from the 100% hit chance bit of it because everything dies in one to two shots anyway. Divergent Flicker Strike Divergent Close Combat Support Divergent. Posted by 5ecured on Jan 22, 2022, 8:32:59 PM. As of current build of the game, all chance to bleed are grant to the weapon as local mod, or the chance is specific to the attack. Berserk. 12% increased Mana Reservation Efficiency of Skills;Notes Why choose Nimis over Returning Projectile? Firstly, because it gives a really big DPS increase Using Nimis might mean losing about 20% DPS due to the random projectiles, but it's still much better than Returning Projectile This item is really important, especially if you want to defeat uber bosses, get to wave 30 in Simulacrum, and handle other tough. Divergent Chance to Bleed Support - 50% more added damage Divergent Pulverise Support - way more damage at the cost of attack speed On the other option (Crystallised Omniscience), Ascendant with Cheiftain + something and the standard attribute stacking gear could be alright. Vampiric Bloodrage Moonrise is a Major Vampiric Power. Continue reading.